SoLice

SoLice

Virtual Reality (VR)
Upcoming: Q1 2022
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SoLice
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Table of Contents

  1. About the Game
  2. Tokenomics
  3. Team
  4. Guides

About the Game

Solice is a VR Metaverse built on the Solana blockchain. We believe that the blockchain and DLT will become the future gold fundamentals for the entire metaverse ecosystem, and this represents the disruption of the multi-billion dollar industry.

Our goal, first and foremost, is to deliver a high-quality immersive experience by providing the users an environment where users can play, build, own, socialize and monetize their virtual experiences across multiple platforms, that also support the player-centric ecosystem via a solicitous tokenomic structure. Earning incentives should drive a player’s desire to play a certain game, but we firmly believe that it should not be the only incentive.

In Solice, players will be able to collect various pets, gemstones, and other collectibles as NFTs. Aside from collectibles users will be also able to create their assets, mini-games and build on top of their land plots. By actively participating and building in the metaverse, users are able to collect tokens and other rare assets as rewards for completing quests, clearing dungeons, and reaching leaderboards.

Digital land plots in Solice is permanently owned by the relevant community member, giving them full control over their creations. Users claim ownership of virtual land on a blockchain-based ledger of parcels. Landowners may control what content is published to their portion of land, which is identified by a set of cartesian coordinates. Contents can range from static 3D objects to interactive systems such as games.

 

 

Tokenomics

Our main cryptocurrency behind the Solice metaverse will be $SLC. This is a multifunctional governance token that will be allocated during private and public sales, with certain proportions set out for the core team, for staking rewards, and for the community treasury. There will be a portion of $SLC that can be earned by users as part of participating in the metaverse, and $SLC will also be pivotal in performing various marketplace transactions for NFT trades or asset creations.

LAND is a non-fungible, transferrable, scarce digital asset stored in a Solana smart contract. It can be acquired by spending an SPL token called Solice ($SLC). $SLC can also be used to make in-world purchases of digital goods and services.

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Vesting Schedule

Team

Christian – CEO

Christian has a crypto-native background getting involved since 2016. Christian’s experience is from both the institutional as well as the retail investment side. Previous experiences from Fantom, LTO Network, and Solanium have developed his expertise in various aspects. Solice is his vision and he is responsible for designing, mapping out the architectural feature requirements, and building a specialist team to make Solice a successful metaverse.

Serena – COO

Serena is an experienced business strategist with an entrepreneurial background. She has closed over $750M in business contracts, is a consultant to an angel investment fund, has founded an automotive resale group, and is an active podcaster. She is also an investor and partner in an institutional fund that held the fifth-biggest wallet of Bored Ape Yacht Club NFT.

Ray – CTO

Ray has worked in front-end, back-end, and embedded Linux systems and databases. He has over 10 years of IT experience and has improved performance and customer traffic by 10x for multiple projects. Ray holds a degree in Computer science and technology and his previous work experience includes software engineer lead at Nissan Motors.

Simon – Lead VR developer

Simon has extensive experience gained over 5 years in VR development. He is also the Co-founder & COO of VSWORK, a VR/AR/XR development company based in China. VSWORK had finished series their A funding of 20 mil RMB (over $3 mil USD) and has served clients including China telecom, Huawei, Alibaba, and JD.com. Simon’s experience also includes Alibaba’s very first VR shopping project and JD.com’s “Smart logistics VR course”.

Kingter – Smart Contract developer

Kingter is a senior and experienced developer with over 20 years of working experience as a software developer and engineer in big corporations including IBM and Oracle. Holds Masters of Computer Science, previously from Tsinghua University and The Hong Kong Polytechnic University. He has been involved with his passion for blockchain and smart contract developments since 2018.

Franjo – Creative director

Franjo has over 5 years of experience in design and development and has been involved in the crypto space since 2016. He has built the design foundation for multiple growing IT startups involving software development, media, and crypto. Franjo has a degree in multimedia design and has extensive work experience with managing the development and design teams.

Bob – Lead software architect

Bob is a software engineer and system architect with over 15 years of experience in creating meaningful experiences on the World Wide Web. He holds a degree in economics and business economics, with a specialization in infonomics. His unique skill-set allows him to bridge the gap between the technical and business world. Before working at Solice, Bob worked at the Institute of International Finance as a Blockchain Research Assistant.

Rick – Full stack developer

Rick is a full-stack software developer with over 5 years of experience developing web, mobile, and back-end applications. He has built and worked on multiple medium to large-scale applications for the legal banking sector, stock market, and other startups. Rick loves working in passionate driven teams creating the best possible applications for users focusing on good UX and programming practices.

VSWORK

VSWORK is the technology provider for any VR / AR / XR-related content within the Solice Metaverse.

VSWORK was founded in 2018, the company was focusing on the creativity and innovation of display design and digital technology. The team currently consists of 40 full-time employees, providing users intelligent exhibition and display services, including virtual exhibition and display, creative design, interactive multimedia, digital film and television, system engineering utilizing the technology of AR & VR.

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